There are more advanced tricks, for example: Just make sure the elites are on top, so they spawn first. And remember to pad the numbers with peasants, once you have enough elites. So, when you are taking a castle, think what defenders you will have. Rhodock sharpshooters, if the attackers will not get in melee range quickly. Vaegir marksmen, if the attackers get in melee range relatively quickly. Nord huscarls, if the defenders are easy to target from below, or if a siege tower is required Vaegir guards, if the castle can only be assaulted from a ladder, and its top is sheltered from attacking archers Depending on the castle, you want one melee type and one ranged type. This is why I recommend having about 50 elite troops on top of the garrison, chosen from the following types. And if you try to fight on the walls, those peasants will spawn on your side, along with the elite troops in your own party, wasting the already limited defender slots.
Even if you have 200 peasants, the enemy will walk over them easily. The level of the defenders in your castle may not matter when the enemy assesses the garrison strength, but eventually, the enemy faction will get a large campaign and attack your garrison with a thousand men. Perisno may have a similar mechanism to the one in Floris, but I have not played it all that far. Then all soldiers of that type will use the equipment. When you do this, you can make sure that they are using a particular set of equipment. The only time there is an effect (and still, no items get moved) is when you talk to one of Sigmund's soldiers in Floris. It's just a way to see what their equipment options are - no items actually get moved to or from your inventory, when you talk with non-companion troops. You do not actually take or replace gear. I can add or take out gear.įirst, do they actually use the new gear? Second, if I replace or add an item better than what they currently have do all the soldiers in the stack get that same item when I exit the dialogue?
If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Originally posted by damesh2:On a similiar topic, I'm playing the mod Persino and noticed that when I click on my soldiers and the talk button I get an option to discuss gear (don't think this was an option in vanilla WB). Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.